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Perhaps one of the best ways to get to know a company is to talk with the people behind it. Welcome to 3D Perspectives, the official corporate blog of Dassault Systèmes.
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Do you know NAO?

By Charles

Today, we had the pleasure to welcome a new colleague in our 3DS Academy team … NAO:D

NAO is a programmable, 57-cm tall humanoid robot! Created by French company Aldebaran Robotics, NAO was introduced for the first time in 2006 (and we interviewed his maker Bruno Maissonier in 2010). It measures 56 centimeters, weighs 11 pounds and have a capacity of 25 degrees of freedom, allowing reproducing the majority of human movements (walking, holding an object, playing football, dancing…).

It’s also a walking computer on steroids: 2 CPU (one Intel ATOM 1.6 ghz), 2 HD 920p cameras 30 fps for vision, 4 microphones, Wi-Fi, 9 tactile sensors, inertial platform consisting of an accelerometer, two gyro-meters, sonar rangefinder, 8 pressure sensors…

Dassault Systèmes, through its partnership with Aldebaran Robotics, innovates by proposing a new software platform (3DEXPERIENCE platform) to develop new experiences with NAO.  It is a new step after NAO Tutorials for SolidWorks. As such, the 3DS academy team has modeled the robot using the 3DEXPERIENCE apps and is now programming its behavior with CATIA Systems. We will certainly keep you informed about every progress the team will make! :)

NAO - CATIA Systems

Watch this to find out more about NAO:

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Also follow 3DSAcademy on: FacebookTwitter, and our 3DS Academy website.

Talk to you soon!

Enter the Lego 3D Experience Revolution!

By Olivier

 

Did you notice how assembly instructions are often more like brain teasers than real user’s manuals? Often coming in leaflets illustrated with 2D representations of the object, they generally depict consecutive steps with two pictures and let the user wonder himself what has changed between the two.

Instead of this “spot the difference” game, we thought that the best way to give all the information to the user is to give the possibility to manipulate a faithful 3D reproduction of the object, so that he or she can see every single element.

Significant progress has been achieved with the creation of 3D applications meant to facilitate the assembly of LEGO bricks. Though resulting from a good idea, those 3D manuals happen to be mere 3D representations of the final LEGO assembly. 2D paper manuals have only been taken to a three-dimensional level and the developers have stopped right in the middle of the real (r)evolution.

3DS Education Lab went further and decided that a revolutionary 3D assembly instruction should offer a natural, progressive path and that the user should be able to actually see the parts being assembled before his eyes. Beyond 3D representations, this is why we created our own 3D assembly instructions.

Jordan, a third-year student at the University of St Quentin-en-Yvelines (France), is doing an internship at Dassault Systèmes where he is in charge of the development of 3D Virtual Learning Environments. Thanks to 3DVIA Composer, he developed in a couple of hours a 3D instructions manual for a LEGO Mindstorms Education robot. Available on 3DS Academy, this groundbreaking animated 3D manual allows people to interact and see any side of the robot, at any step of the assembly. The user has the possibility to rotate, pan and zoom the model, thus reducing misunderstandings.

See a short presentation of the 3D animated assembly manual in use:

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Thanks to clear and concise assembly instructions, the user is now able to assemble his robot in no time and can thus rapidly turn to more advanced functionalities. His mind is free to focus on more complex disciplines such as systems engineering or mechatronics.

Furthering the revolution of 3D animated assembly manuals, 3DS Academy Lab indeed decided to propel LEGO into a brand new experience by creating a smartphone application allowing to drive both a physical robot and its 3D virtual avatar in CATIA V6.

Clement, another intern at Dassault Systèmes, used Android technology and CATIA V6 to develop an application that enables the user to control simultaneously via Bluetooth a real LEGO robot and a virtual robot. In addition, the application allows real-time interaction between the robot and its avatar.

Through this lifelike experience, students are able to learn an emerging technology through the ones they are already familiar with (smartphones, LEGO bricks).

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Olivier and Laura work in the Dassault Systèmes Education (3DS Academy) team.

5 Questions for Humanoid Nao’s Maker, Bruno Maissonier

By Kate

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I’d like to introduce you to Nao.

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Although he could, Nao (also pronounced ‘now’) won’t be speaking at the upcoming National Innovation Directors Meetings.  Instead Noa’s maker Bruno Massonier will contribute to a discussion entitled “Product Conception for the General Public; Combining Low Cost and Very High Performance”.

Dassault Systèmes is one of the event’s partners, so I’ll be live blogging the first day.  Meanwhile I wanted to give you a taste for the innovators who will be present, starting with the President and Founder of Aldebaran Robotics.

Did you know the 21st century robotics industry will be more massive than the 20th century automotive industry?

Read the 5-question interview to learn why:

Q1.  In 2007, Albdebaran Robotic’s “Nao” robot was selected by the prestigious RoboCup organizing committee to replace Sony’s “Aibo” as the league standard robot.  How did your French start-up outsmart and beat the robotic giants?

BM: We were a very small company in 2007, with less than 20 people working for Aldebaran Robotics. I think that we prevailed thanks to these points:

maisonnier2Among the robots presented to the RoboCup committee, Nao was the only humanoid. The RoboCup’s aim is to get a team of humanoid robots able to beat a human soccer team before 2050, and the choice of a humanoid seemed to be more convenient.

Moreover, as we started to design Nao with a mass market goal, we were able to offer Nao cheaper than any other opponent. And amongst these two advantages, even if Nao was still a prototype, it was the most advanced product showed in Atlanta.

From my point of view, the main error of our competitors was to develop a specific product for the RoboCup and trying to make this market profitable, while it is a marketing investment for us as we do not earn any money with the RoboCup.

Q2.      You’ve been quoted as saying the 21st century robotics industry will be even more massive and impactful than the 20th century automotive industry.  Why?

BM: Actually, the economic office of the UNO plans it. The survey says that in several years there will be as many robot units sold than TV screens. Just like the automotive industry, the robotics industry will be an incredible economic growth engine, creating millions of jobs and a lot of other connected industries like electrical motor, battery or even software and personal assistance.

The main reason for this is that the occidental populations are getting older and there won’t be enough active workers to take care of our old people. Robots won’t replace humans but they will be excellent tools to give back autonomy to dependent individuals.

Q3.      What innovations are missing to help the robotics industry leap to the future (robots everywhere for our personal assistance, entertainment and surveillance)?

BM: It is not really innovations we are lacking, but dedicated components. For example, two main electric motors exist. One of them is very cheap but limited to a few hours of usage, and mainly used for automatic car windows. The other is very robust but very expensive as well! Robotics will need a better mix between robustness and price. Another example is batteries, mainly developed for computers or phones. Robots will need more power, but for an equivalent weight.

Q4.       Do you use 3D software and collaborative research platforms to invent your products?  If so, how does this impact your innovation cycle?  If not, why?

BM: Of course, our mechatronics design team is fully equipped with your SolidWorks solution. It helps us a lot to work collaboratively as all the parts are shared on a single server and everyone may modify or integrate those parts. By the way, since there are very few robots that exist, we had to imagine new solutions, step by step, for our specific problematics and the simulation software included was more than helpful!

Q5.      What does innovation mean for you?

BM: As we are not a research lab but an engineering company that develops commercial products, I think that innovation, here at Aldebaran, is everything : We always designed Nao on a “Customer-driven” basis which means appropriate solution for specific problem, robust, functional and not expensive, to offer the best price to our customer.


Merci Bruno!

Now tell me, what type of robot would you like to have in your home within the next few years?

(I know someone who just bought a robot vacuum cleaner.  She sets him loose and vroom!)

Best,

Kate

P.S. Please let me know if you’ll attend the event on May 25 & 26 so I can meet up with you.



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Beyond PLM (Product Lifecycle Management), Dassault Systèmes, the 3D Experience Company, provides business and people with virtual universes to imagine sustainable innovations. 3DSWYM, 3D VIA, CATIA, DELMIA, ENOVIA, EXALEAD, NETVIBES, SIMULIA and SOLIDWORKS are registered trademarks of Dassault Systèmes or its subsidiaries in the US and/or other countries.