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Perhaps one of the best ways to get to know a company is to talk with the people behind it. Welcome to 3D Perspectives, the official corporate blog of Dassault Systèmes.
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Bad Knees? Good News!

By Tim

Tim's sister Sarah

In June of this year, my 57-year-old sister, Sarah, had double knee implants. She has the scars to prove it as you would not believe that she has dual knee implants just by looking at her!

In a previous post, I mentioned that my 82-year-old dad has also had both of his knees replaced (twice). So, you can bet that I am trying to take extra care of my knees (think: whirpool, massage, extra vitamins). However, due to genetics and sports injuries there is no guarantee that I won’t need a knee implant at some point in my life.

It’s no wonder that our knees wear out—they bear five times our body weight with each step we take. Total Knee Arthroplasty (TKA), which replaces damaged or diseased joint surfaces of the knee with metal and plastic components, is performed about 580,000 times a year in the U.S. alone. It is currently the solution that provides the most relief to patients. The American Academy of Orthopaedic Surgeons calls knee replacement, “one of the most important surgical advancements of the 20th Century.”

Thankfully, researchers, like those at Smith & Nephew, are dedicated to improving the design of knee implants. Their goals are to make the artificial knees easier to implant while working better and lasting longer. In 2007 Smith & Nephew (the U.K.’s largest medical technology company) established the European Centre for Knee Research in Leuven, Belgium to drive TKA research and innovation. They have developed new knee replacements that have been designed to last 30 years, double the time of previous designs. You can view their commericial for their newest products on You Tube here.

Dr. Innocenti, Smith & Nephew

Recently, our communications team had a chance to interview the Centre’s project manager for Numerical Kinematics, Bernardo Innocenti, M.E., Ph.D. It’s pretty cool that they are using Abaqus FEA from SIMULIA to explore and improve their knee implant designs.

Dr. Innocenti kindly explained some of the details of their design and simulation process  to us. “When you replace a knee, you are trying to replicate the behavior of biological materials, like bones, cartilage and ligaments, with non-biological ones such as titanium, stainless steel and polyethylene. Abaqus FEA is fundamental in this game because it enables us to estimate rapidly and precisely the effects of different parameters in the design or performance…whether it is bone or metal or something more complicated like the viscoelasticity of soft tissues or polyethylene.”

This focused research and use of realistic simulation is certainly good news for people like my sister, my dad…and maybe even me! The report from my sister today (four months after surgery) is that she can walk through the mall to do her holiday shopping without the disabling knee pain, that is good news!

Check out the complete Smith & Nephew case study and many other customer stories on Realistic Human Simulation in the latest issue of SIMULIA INSIGHTS magazine.

Please join me  in raising a toast to better knee implants and pain free holiday shopping!

Tim

Immersive 3D Reducing Burn Victims’ Pain

By Bernie

Firsthand_01bis

It’s extremely gratifying to work for a company that helps so many people do so much good. And what could be more important than relieving the pain of a child who has suffered serious burns?

The University of Washington’s Dr. Hunter Hoffman, a virtual reality researcher, and Dr. Dave Patterson, a pain and hypnosis expert, set just that challenge for themselves when they began to research how to reduce pain without drugs. They hypothesized that if patients could let their minds go somewhere else while their wounds were cleaned and dressed, the distraction would significantly reduce the pain.

They developed the first iteration of the environment they call SnowWorld, a glacial land populated by virtual snowmen, penguins and mastodons, with funding from Microsoft co-founder Paul G. Allen and the National Institutes of Health. The original SnowWorld proved traditional video game technology could help, but Drs. Hoffman and Patterson thought a more immersive experience could help more. They decided to redevelop SnowWorld as a 3D Virtual Reality (VR) environment.

Firsthand_04bis

For help, they turned to University of Washington colleagues Howard Rose and Ari Hollander, founders of Firsthand Technology. Firsthand is a “serious games company” focused on developing medical training applications and treatment applications for maladies such as post-traumatic stress disorder.

“We rebuilt SnowWorld with 3DVIA Virtools from Dassault Systèmes to make it simpler to modify,” Hollander says. “The flexibility of 3DVIA Virtools allows SnowWorld’s creators to more easily test different experimental hypotheses and identify factors relevant to better pain control.”

The deeply immersive nature of SnowWorld built in 3DVIA Virtools improved the level of pain relief and made it easy for the University of Washington team to alter the scenario to test different hypotheses, Hoffman says.

“3DVIA Virtools is versatile enough to let us explore a variety of options without investing so much time and effort testing out an idea that we feel locked into keeping the change regardless of its usefulness,” Dr. Hoffman says. “Virtools has become an integral part of our research team’s success.”

Programming speed is another key advantage, allowing Firsthand’s clients to see their concepts evolve quickly. Realism, too, contributes to SnowWorld’s success.

“In the 3DVIA Virtools version of SnowWorld, the snowflakes are just incredible,” Dr. Hoffman says. “The magical 3D snowflakes help patients feel ‘there’ in SnowWorld, which leads to grater pain relief.”

Firsthand_02bis

Patients report that they perceive less pain when immersed in SnowWorld, allowing doctors to treat them with significantly lower levels of potentially addictive painkillers than previously possible. Best of all, MRI scans prove patients don’t just perceive less pain – in many cases, their brains actually experience 50 percent fewer pain messages than those same patients experience without SnowWorld.

It’s exciting to see the way doctors are using 3D immersive technologies such as 3DVIA Virtools to improve patient treatments. What other sorts of medical treatments can you imagine with the power of 3D?

Best,

Bernie

Hands-On Medical VR @ swYm

By Kate

PSS dice view

No, this is not a dice game. It’s a serious VR system for medical professionals and specialists in other areas such as Oil & Gas, and training and simulation.

Today at the swYm conference, Personal Space Technologies’ Director, drs. Arjen Brinkman, kindly coached me through my first try with Personal Space Station (PSS). Unlike the targeted end-users, I didn’t get to hold a pumping human heart in my hands, but I did get to play around with 3D clay modeling.

You can see in the below photo that Arjen even modeled my name.

PSS kate

The problem with hospital technology is that you mostly end up with compromised 3D data that loses information necessary for accurate diagnostic and treatment decisions. For example, you could have a fancy 3D MRI machine, but the display screen is 2D which squashes the 3D information. You just can’t see everything, and details matter in medicine!

Here’s a 21st Century Business video that explains and shows the technology in action. You’ll note an interview with the same Arjen who modeled my name.

YouTube Preview Image

At a time in the Life Sciences industry where we hear a lot of talk about nanoscience, etc., I’m happy to have come across a technology that’s so tangible and ready for mainstream usage. Dare I say it’s “lifelike”?

Many thanks Arjen for your initiation. I look forward to following your company and am happy to see VR working its magic in the healthcare world.

Best,

Kate

P.S. Personal Space Technologies is a Dassault Systèmes ETCC partner. That stands for Emerging Technology Channel Community.



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Beyond PLM (Product Lifecycle Management), Dassault Systèmes, the 3D Experience Company, provides business and people with virtual universes to imagine sustainable innovations. 3DSWYM, 3DVIA, CATIA, DELMIA, ENOVIA, EXALEAD, NETVIBES, SIMULIA and SOLIDWORKS are registered trademarks of Dassault Systèmes or its subsidiaries in the US and/or other countries.