3DVIA Live from the Game Developer Conference in San Francisco

By Virgile


Hello!

Quite of few of us at 3DVIA have been in San Francisco for the last few days, at a pretty impressive event called the Game Developer Conference.

This annual event gathers professional from the gaming industry, and includes conferences, networking sessions as well as several exhibitor areas. As a reference, the event attracted 18,000 people last year.

This year again, 3DVIA is exhibiting there, showing off new products and giving the opportunity to selected customers and partners to present their games through mainstage presentations.

Today, we were able to setup a live video stream from the 3DVIA booth, and it will be again live tomorrow from 10:00 am to 3:00 pm PST. Please fill free to check it out!

How to become an online 3D TV director?

By Kate

In photo: Nicolas Serikoff, TVnima manager; Benoit Marini (his avatar) 3D avatar engine lead; Kate fm 3D Perspectives; Mehdi Tayoubi Interactive Media Director

In photo: Nicolas Serikoff TVnima manager; Benoit Marini (his avatar) 3D avatar engine lead; Kate fm 3D Perspectives; Mehdi Tayoubi interactive media director

It’s time to add a third dimension to 3D Perspectives. Instead of reading this blog article, I thought you’d enjoy watching it in 3D on TVnima. See how many famous people you can find in the 3D show:

YouTube Preview Image

My take is that online 3D machinima applications, like TVnima, give you more professional-quality communications Powah. And in some ways you get more than real-life professional options, if you look at cameras for example. In TVnima there are 24 (yes, 24). How many in real life?

As Buzz Lightyear would say,

To infinity and beyond!

Best,

Kate

P.S. If you like this topic, you may also enjoy reading:

3D Merry Melody and Say it in 3D!

Gaming Technologies and PLM: Part 4

By Virgile

Hello,

In the last few posts, I’ve been exploring the parallel between gaming technologies and PLM, including a few examples, especially from the automotive industry.

However, I thought it would make sense to show an interesting bridge between PLM and gaming technologies, through a more concrete example: Peugeot Citroën has been using 3DVIA Virtools for many years, as well as other traditional Dassault Systemes PLM software.

On the following PSA Peugeot Citroën link, you can see a video showing some of their usage of real time 3D, for design reviews and product experiences.

Quite a few other leading automotive OEMs use Virtools for the same purpose, including a European company; the one I’m thinking of isn’t willing to share all what they’re doing with the market though, as they consider it gives them a technological advantage over the competition.

Thanks for your attention! Next post will be made live from the Game Developer Conference in San Francisco (March 23-27, 2009), where 3DVIA will have a major presence and make some announcements.

In case you missed my previous posts, here are the links:

From Building Products to Experiences: Can Gaming Technologies Help? Part 1

Gaming Technologies & PLM? Part 2

Gaming and PLM facing similar challenges? Part 3

Thanks!

Virgile



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