Announcing 3DVIA TV: Dedicated Video Content for 3DVIA.com

By Cliff

The launch of 3DVIA.TV is one step in 3DVIA’s effort to improve how users discover and learn the benefits of 3DVIA technologies. Consider 3DVIA.TV your own personal video tutor for anything and everything 3DVIA.

3DVIA.TV Will be Your One Stop Shop for 3DVIA Video Content Including:

· Trailers

· Software tutorials

· Interviews

· Cliff’s Clips

· Podcasts

· Live streaming

· & more

To kick-off 3DVIA.TV, we have an exciting episode of 3DVIA People with Bernard Charlès, the CEO of Dassault Systèmes, and the visionary behind 3DVIA. This is a must-watch episode.

3DVIA.TV will also be broadcasting a live video feed from SIGGRAPH 2009 from August 4th-7th.

We will be posting at least one video every week so tune into 3DVIA.TV often.

3D Technology Forges ITER Fusion Power Future

By Kate

Imagine the heat of the sun in the form of plasma, floating within a magnetic field. Sound cosmic? It is, but it’s also the key to a down-earth fusion energy R&D project called ITER.

According to the below Reuters TV ITER story, the project is referred to as “the most globally participatory science project in history.”

What I find extra-exciting about ITER is that we don’t fully know what will be the final product. This is first-ever stuff, which makes virtual designing, assembling and lifelike experiencing even more important. The multi-national ITER team can ‘go back to the drawing board’ endlessly until they’re satisfied enough to real-life produce. Less impact for the environment, less cost for the participant countries. And ultimately, the chances for successful real-life experiments are far greater.

Another cool factor, also highlighted in the Reuters video, is the role of 3D as the project’s universal language. Countries collaborating on ITER include (in no particular order) Spain, Italy, France, the UK, Germany, Russia, India, China, the Republic of Korea, Japan and the USA, with more to come. What better way to facilitate efficient communication and thus collaboration than with 3D?

I spoke with William Pelletier at Dassault Systèmes this morning about ITER; he’s pretty involved in the project from a software solution standpoint and told me:

Dassault Systèmes is really excited to be involved with the ITER team. We think ITER will produce the energy of the future.

Here’s an ethereal-like fly through of what ITER may look like:

YouTube Preview Image

You also may enjoy watching how the assembly may work:

YouTube Preview Image

So, what do you think about all this?

Best,

Kate

P.S. For more information:

• ITER website
• Software solutions (i.e. CATIA 3D CAD Software, ENOVIA, DELMIA)

Cloud computing for video games… true or not?

By Virgile
photo credits: zdnet blog

photo credits: zdnet blog

Dear all,

A few weeks ago, I posted an entry on this blog about Cloud Computing for video games, including a poll. The poll results show that 40% of those who voted considered this as “definitely interesting”, while 29% of voters thought “I don’t think it can work, at least for the next few years”.

I personally agree with 29% of you then!

Let me explain. Cloud computing is nothing new, the term “Software as a Service” emerged in the very late 1990s (source). Actually these initiatives from Onlive and now Gaikai (announced just a few days after Onlive), are a pure transposition of this model applied to the video game market. As you may know, PC game sales has been declining for years, among others because of software piracy, and game developers and publishers have been concentrating on building consoles games to allow a more stable environment than Windows (with some many possible configurations, drivers, video cards installed etc.) and access people in their living room.

Today, it’s a perfect time to make announcements like the one we saw at the Game Developer Conference. Game developers and publishers are trying to find alternatives to the traditional brick and mortar sales channels to concentrate further on online delivery. It’s already successful with Xbox Live Arcade and growing with rivals Nintendo and Sony respective DSWare, WiiWare and PlayStation Networks.

I don’t deny at least part of the technology promised by these actors is working, though I think it will generate huge technical issues when deployed even in beta, but I think such shift will take years and years to become more than a drop in the game developer and publisher revenue share.

What do you think?

Virgile



Page 169 of 207« First...102030...167168169170171...180190200...Last »
3ds.com

Beyond PLM (Product Lifecycle Management), Dassault Systèmes, the 3D Experience Company, provides business and people with virtual universes to imagine sustainable innovations. 3DSWYM, 3D VIA, CATIA, DELMIA, ENOVIA, EXALEAD, NETVIBES, SIMULIA and SOLIDWORKS are registered trademarks of Dassault Systèmes or its subsidiaries in the US and/or other countries.