AR Tags All Over Your Living Room: Laval Virtual Day 3

By Kate
Image by David Arenou

Image by David Arenou

Ok so I’m kind of cheating.  I’m not live blogging from Laval Virtual today, but yesterday just before catching my train I had such a great time playing Immersive Rail Shooting that I had to share.

Immersive Rail Shooting is a shooter video game that, through a collection of AR tags you wear and place on your furniture, pulls you and your living space into the gameplay.  The set-up is elegant, using a Wiimote and your regular living room stuff.   Think laser tag.

I visited the stand in the congested student competition section of Laval Virtual, but even in such tight quarters, I was able to really get into the game.  Thanks VR Geek Sebastien and Algoriste Xavier to having tipped me off to this refreshing student creation!

Student and interactive designer David Arenou is the genius behind Immersive Rail Shooting.  Check out his video that shows it in action.

Bravo David to a job well done; I look forward to experiencing your next creation!

So, what do you think about this?

Bon weekend,

Kate

Dangerous Immersive Virtuality: Laval Virtual Day 2

By Kate

800px-Explosions

If you could put all the odds on your side to execute a dangerous task without incident, would you?  Of course you would!  But would it be your reflex to look to your computer and an interactive 3D application to accomplish this?  Probably not.  Yet.

The problem with dangerous situations is that you can’t really simulate them in real-life without mobilizing lots of resources and, well um, risking your safety.  First Aid courses taught with lifelike dummies can give you a lifelike situation in real life, without the risk, and efficiently help you learn your stuff.  But when you digress to scenarios like tight rope walking over a lava pit, or more seriously cleaning up toxic waste, you quickly realize there’s nothing more serious than a near-life simulation.

Through a research project destined to push the limits of 3D immersive training, partners Emissive, CEA and UTC Research are building an interesting training program for gasoline truck drivers.

Unlike when you or I fill’er up at the gas station, the gasoline truck drivers risk their lives each time they do the same.  The possibilities for accidents abound.  For example explosions can ignite with something so minimal as static electricity in your hair.  If you have a leak, what to do?  Etc.,etc.

Emissive has a stand at Laval Virtual this year, so I was able to sneak in a chat with Fabien and Emmanuel about VS3 (Virtual reality for Safe Seveso Subcontractors).  Here’s a look at the early work:

YouTube Preview Image

I look forward to see how this project progresses, and especially to see how the test with the truck drivers goes.  Normally you don’t associate immersive virtuality and 3D with gasoline truck drivers, but in our brave new world, these types of serious game applications for a non-geek public, I predict, will become commonplace.

What do you think about V3S?

Signing off from Laval Virtual 2010,

Kate

AR Pool is Cool: Laval Virtual Day 1

By Kate
Virtual Ear Pulling @ Laval Virtual

Virtual Ear Pulling @ Laval Virtual

What I wouldn’t do to provide you live coverage from Laval Virtual!  After waking up at 4:30 a.m. to catch the only morning train to Laval, France (train strike today), and consequently a double espresso, hot chocolate, another espresso and two Cokes later, I’m now in the press room trying to sort through the brain explosion of what I’ve experienced so far at Laval Virtual 2010. 

My top pick is much influenced by my university and post-grad billiard playing days.  The French (or maybe it’s my phase in life) aren’t much into billiards, and you certainly can’t listen to Little Feat’s “Dixie Chicken” while you shoot if you do find a table.  So I was particularly excited when I saw a REAL billiard table at this virtuality conference.  Electrical and Computing Engineer (and I assume avid pool fan) Samuel Jordan from Queens University is the master mind behind this augmented reality billiard concept. 

The set-up for “AR Pool” is simple: a billiard table, computer, and overhead camera and projector.  What makes the magic is behind the set-up.  There’s this nifty physics simulator that suggests the best shot given the location of your cue ball in relation with the other balls and pockets that makes it magic. 

I’ve mixed together a little Flip video of my chat with Samuel and my try at pool playing.  You’ll note from my unsteady hand the effects of too much caffeine.  ;-)  When the pocket lights up, that means you’re well positioned to sink the ball and should shoot.

YouTube Preview Image

How do you like this little AR bijou? 

What would you like for tomorrow’s post?  Serious industrial stuff or more fun?  There’s a full pickin’! 

Best,

Kate



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