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> <channel><title>Comments on: Chasing the Vision of the Virtual Product</title> <atom:link href="http://perspectives.3ds.com/2009/07/01/chasing-the-vision-of-the-virtual-product/feed/" rel="self" type="application/rss+xml" /><link>http://perspectives.3ds.com/design/chasing-the-vision-of-the-virtual-product/</link> <description>A casual talk about 3D &#38; Innovation out of the cloud</description> <lastBuildDate>Mon, 23 Jan 2012 15:18:51 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.1.1</generator> <item><title>By: Rob</title><link>http://perspectives.3ds.com/design/chasing-the-vision-of-the-virtual-product/comment-page-1/#comment-7956</link> <dc:creator>Rob</dc:creator> <pubDate>Fri, 10 Jul 2009 22:42:54 +0000</pubDate> <guid
isPermaLink="false">http://perspectives.3ds.com/?p=2327#comment-7956</guid> <description>Good point Milind, there certainly were &#039;manual&#039; processes prior to PLM 2.0 concepts to track from delivery to design to features/system to requirements.  I think the vision is that in the past it was so labor intensive, and required you to &#039;know where to go&#039; to get real end-to-end traceability, that it was not often done.  In my real life experiences as a product manager I found that often customer issues could not be traced back to the original requirements, even though the requirements were originally well documented in a stand-alone system.  I agree, we still have a ways to go with PLM 2.0 but a single platform may make this easier in future product evolutions. - Best, Rob </description> <content:encoded><![CDATA[<p>Good point Milind, there certainly were &#8216;manual&#8217; processes prior to PLM 2.0 concepts to track from delivery to design to features/system to requirements.  I think the vision is that in the past it was so labor intensive, and required you to &#8216;know where to go&#8217; to get real end-to-end traceability, that it was not often done.  In my real life experiences as a product manager I found that often customer issues could not be traced back to the original requirements, even though the requirements were originally well documented in a stand-alone system.  I agree, we still have a ways to go with PLM 2.0 but a single platform may make this easier in future product evolutions. &#8211; Best, Rob</p> ]]></content:encoded> </item> <item><title>By: Milind Agrawal</title><link>http://perspectives.3ds.com/design/chasing-the-vision-of-the-virtual-product/comment-page-1/#comment-7935</link> <dc:creator>Milind Agrawal</dc:creator> <pubDate>Fri, 10 Jul 2009 10:43:40 +0000</pubDate> <guid
isPermaLink="false">http://perspectives.3ds.com/?p=2327#comment-7935</guid> <description>It is a nice comparision of PLM 2.0. But can not be converted in to first two examples like scenario. Prior to PLM2 also there were tools to see &#039;where used&#039; and &#039;why it is not working&#039;. RFLP concept/ business model existed since long. Even a simple buying at home follows this prinicple. Way back in early 90&#039;s on mainframe catiav3.2, we had naming in such a way that it used to track down upto designer/modeler.
yes PLM2.0 may be talking about single platform solution or what they as single window operations. but certainly it all existed in manual mode. What this does is digitising all these efforts.... And that it. </description> <content:encoded><![CDATA[<p>It is a nice comparision of PLM 2.0. But can not be converted in to first two examples like scenario. Prior to PLM2 also there were tools to see &#8216;where used&#8217; and &#8216;why it is not working&#8217;. RFLP concept/ business model existed since long. Even a simple buying at home follows this prinicple. Way back in early 90&#8242;s on mainframe catiav3.2, we had naming in such a way that it used to track down upto designer/modeler.<br
/> yes PLM2.0 may be talking about single platform solution or what they as single window operations. but certainly it all existed in manual mode. What this does is digitising all these efforts&#8230;. And that it.</p> ]]></content:encoded> </item> </channel> </rss>
